15/09/2015
Media & Marketing: Screenshots & Concept Art
17/09/2015
General Information: FAQs
Media & Marketing: Screenshots & Concept Art
19/09/2015
General Information: Plot & Themes
General Information: FAQs
Press Coverage & Blogs: Interviews
Press Coverage & Blogs: Developer Blogs
Media & Marketing: Screenshots & Concept Art
Media & Marketing: Development Videos
Media & Marketing: Trailers & Promotional Artwork
Media & Marketing: Screenshots & Concept Art
- Added a new piece of concept art entitled "Mirror".
17/09/2015
General Information: FAQs
- Added a question about whether or not the game has achievements/trophies and whether or not they will harm immersion. Currently, only the Steam and PS4 versions are known to have achievements, and Thomas Grip has stated that they've tried to make sure achievements won't interfere with the game.
Media & Marketing: Screenshots & Concept Art
- Added a new piece of concept art entitled "Ocean".
19/09/2015
General Information: Plot & Themes
- Added the definition of the game's title, "soma", as described in an interview with Thomas Grip from September 2015.
General Information: FAQs
- Updated numerous questions with new information gleaned from the September 2015 Q&A with Thomas Grip and others on the Frictional Games forum.
Press Coverage & Blogs: Interviews
- Added two new interviews with Thomas Grip, one from GamesRadar and the other from The Wayfaring Dreamer.
Press Coverage & Blogs: Developer Blogs
- Added two new blog posts. The first, by Samuel Justice, is entitled "SOMA - Behind The Sound". The second, by Thomas Grip, is entitled "The complex philosophical conundrums fueling PS4 sci-fi horror SOMA".
Media & Marketing: Screenshots & Concept Art
Media & Marketing: Development Videos
- Added a new video showcasing some of the Foley work being done for SOMA, entitled "SOMA - Recording Water Sounds".
Media & Marketing: Trailers & Promotional Artwork
- Added a new trailer, entitled "SOMA - Story Trailer".